AI Insights · Timothy · July 2024
Top 5 Card Battler Apps on Unified Platform in Hungary Q2 2024
Discover the performance trends of the top 5 card battler apps in Hungary during Q2 2024, including downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 card battler applications on the unified platform in Hungary showed varying trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance.
Loop Hero from Playdigious saw an initial surge in downloads with 1.7K in the first week of May, followed by a decline to 206 by the end of June. Revenue peaked in the week of April 29 at $776 and gradually decreased to $27 in the last week of June. Weekly active users started strong at 790 in early May but settled at 616 by the end of the quarter.
Mighty Party: Battle Heroes experienced significant fluctuations in revenue, peaking at $1.4K in the first week of June before tapering off to $644 in the final week of June. Downloads were highest in the last week of June at 631, up from just 75 in late April. Weekly active users showed a mixed trend, starting at 4.1K in early April, dropping to 2.2K in early June, and recovering to 3.7K by the end of the quarter.
Black Deck - Card Battle TCG by SayGames LTD had a steady increase in revenue throughout the quarter, reaching $439 in the last week of June. Downloads peaked at 280 in late April and fluctuated around 100-200 for the remainder of the quarter. Weekly active users remained relatively stable, hovering around 2.8K to 3K throughout the quarter.
Hearthstone from Blizzard Entertainment, Inc. saw a revenue spike to $5.5K in mid-April, with fluctuations leading to $2.5K by the end of June. Downloads remained relatively consistent, ranging from 131 to 210 per week. Weekly active users showed a slight decline from 2.7K in early April to 2.6K by the end of June.
Yu-Gi-Oh! Master Duel by KONAMI had a relatively stable performance in terms of downloads, averaging around 130-180 per week. Revenue saw a few peaks, with $216 in early May and a decline to $3 by the end of June. Weekly active users remained steady, fluctuating slightly between 1.4K and 1.5K throughout the quarter.
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